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Skeletal Mesh Actor

In this example we will import an avatar using a link and make it play some animations.

First, drag and drop the BP_Union_SkeletalMesh actor to your level.

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Now if you look at it’s hirearchy you will find that it contains a UnionAvatarsComponent.

Inside of the component you can change the Avatar URL. The avatar will load at runtime.

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Get your avatar URL!

You can get the link of an existing avatar in the Union Avatars web app

When you press “Play” you should see the avatar loaded in seconds

When you press “Play” you should see the avatar loaded in seconds

If you want to play some animations, you just need to add them to the target skeletal mesh inside the actor.

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The animations must be compatible with Union Avatars, so check out:

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