Oculus Lip Sync
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To use this sample you must first add the Oculus Lip Sync plugin to your project
OVR Lip Sync
The Oculus Lip Sync sample adds easy support to use the package with Union Avatars.
Once you have downloaded the module, you can setup the lip sync in an avatar using the following snippet:
csharp
using UnionAvatars.Samples.LipSync;//Your codeAvatarLipSync.AddMicLipSync(avatarGameObject);
csharp
using UnionAvatars.Samples.LipSync;//Your codeAvatarLipSync.AddMicLipSync(avatarGameObject);
You may need to do some previous steps to get the OVR Lip Sync working, we recommend you to read the original documentation to get a better understanding of their API
Oculus Lipsync for Unity Development: Unity | Oculus Developers