Changelog π
v2.2.2:β
- Updated draco library to 2.1.8
- Removed obsolete settings (install dependencies)
- Improved logging for unsupported skeleton versions
v2.2.1:β
- Fixed asset payment dialog
- Version list support in asset queries
v2.2.0:β
- Global avatar style selection (Tools -> UnionAvatars -> Project Setup -> Settings)
- Merged Creation and Update UI into a single modue (UI Sample)
- HDRP shadow warnings fixed
v2.1.0:β
- Cartoon style avatars
- Hair color selection
- Bug fixes and optimizations
v2.0.3:β
- Fixed authentication bug that forced usage of API key instead of user token
- Fixed issue when updating an avatar with neutral gender
v2.0.2:β
- Fixed camera angle issue in mobile devices (deformed avatars)
- Updated GLTFast and Draco dependencies to Unity's fork
- Added a project setup window in the Editor tool
v2.0.1:β
- Made organization a mandatory parameter for Session
- Added organization setup to edior window
- Fix API key generation
v2.0.0:β
- Updated API to v2
- New avatar generator version
- Added asset Wardrobe
- Improved user experience and error handling
- Improved Editor Window
- Improved samples
- Removed SuperAuth
- Removed IFrame sample
- Bug fixes and optimizations
v1.5.3:β
- Fixed issue in WebGL URP builds where webcam images where being darkened
- Fixed the Trobuleshooting link
v1.5.2:β
- Added overload to ImportAvatarAsHumanoidLOD. Now it supports loading of a single LOD level
- Updated DracoUnity to 4.1.0
- Fixed Avatar View scaling in UI
v1.5.1:β
- Fixed WebCamTexture issue Unity 2022 WebGL builds
- Fixed issue with LOD avatar importing
- Fixed default bodies in avatar creation
- Added filtering of version and style for garments and outfits
- Other minor fixes
v1.5.0:β
- Refactored pose conversion and improved animations
- Added VR support with User Interface (see docs)
- Added default garments during customization
- Minor bug fixes
v1.4.0:β
- Refactored Resource Downloader
- Added support for LOD
- Avatar cache improvements
v1.3.3:β
- Added support for v3 bodies
- Fixed minor bug in avatar delete button
v1.3.2:β
- Fixed issue where linker wasn't being used during builds
- Improved resource cache
- Fixed avatar blinking animation
- Fixed bug when deleting an avatar during the selection
- Downgraded draco to 3.4.0
- Added NPC sample to package
v1.3.1:β
- Hotfixes for Avatar Update and gender selection
- Temporary disabled the WalletConnect button in the UI
v1.3.0:β
- Implementation of Avatar Inventory (Garments, Hairs, Brands and Collections)
- Added name checking in avatar creation
- Other minor fixes
v1.2.0:β
- Implementation of Developer Credentials (see docs)
v1.1.0:β
- Support for Avatar Optimization
- Minor fixes to sample animations
V 1.0.0:β
- Migration to Unity Packages
- Swapped from GLTFUtility to GLTFast
- AvatarImporter methods are now async
- Usage analytics
- Moved examples into package samples
- SuperAuth (Experimental)
- WalletConnect integration
- New avatar creation UI
Pre v1.0
V 0.01:β
- API Implementation
- Avatar conversion
- Examples
- Oculus Lip Sync Module
V 0.02:β
- Fixes some bugs related to async loading of UI elements
- Fixed issues related to avatar texture naming
- Fixed issue with error parsing when creating the avatars
- Small changes to the Avatar Creation UI
- Added support for URP
V 0.03:β
- WebGL/IFrame support and example scene
- Added support email to the setup screen
- Changed File ID of the avatar cache (using avatar_id instead of file hash)
- Lowered the light intensity of the example scene
V 0.04:β
- Added Android support
- Added third-party library to upload files
- Added mobile friendly interface prefabs
- Fixed issues caused by WebGL lib when building for other platforms (Android)
- Added [Preserve] attributes to prevent code stripping
V 0.05:β
- Reverting some change of GTLFUtility, now it uses its own shaders again. Better compatibility with other SDKs (slight modification that adds a depth pass in the transparent shader)
- Fixed build errors in WebGL
- Refactored API and web requests
- Added in-engine registration
- Added button to delete avatars in the avatar selection panel
V 0.051:β
- Fixed bug that stopped UI from working in WebGL
V 0.052:β
- Improved avatar T-Pose (better animation matching)
V 0.053:β
- Fixed WebGL build errors (unexpected code stripping)
- Fixed WebGL file uploading
V 0.054:β
- Added AOTHelper and βlink.xmlβ to further reduce code stripping in WebGL build
- Added origin header to POST request
V 0.06:β
- New API update
- Added βtabβ navigation in UI
- Added gender categories to body selection
- Improved avatar and body loading in UI
V 0.061:β
- Added βKinetix Emote SDKβ to the modules window
- Fixed bug in avatar creation UI which loaded the avatar multiple times
- Refactored player camera in example scenes
- Added a GetVersion method to bodies
- Other minor bug fixes
V 0.062:β
- Fixed issue: head used for avatar creation was being incorrectly requested
- Small improvements in the IFrame example/templates